![]() Our first thoughts for the project were, to model the environment from a plane and then scatter the different objects like trees, grass and bushes by maps on the same plane. ![]() The white area, the distribution map, is nearly 16th part of the black area, which is the distribution object. The next pictures are an example for such this situation. During the process of the project we noticed that Multiscatter has a few problems with maps for distribution which are much smaller than surface. It is a great plug-in for scattering objects on a surface. For the project golf course we used the 3ds Max plug-in Multiscatter of the company Visual Dynamics to create the vegetation.
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